The Ride
Indiana Jones Adventure: Temple of the Forbidden Eye is a dark ride attraction at Disneyland. It opened on March 3, 1995. Based on the Indiana Jones films, guests are taken on an adventure in modified military transport vehicles through a lost temple with Indiana Jones. It was formerly sponsored by AT&T.
A similar ride entitled Indiana Jones Adventure: Temple of the Crystal Skull is located at Tokyo DisneySea theme park in Tokyo.
history: history and devlopment of the ride
the story: the story
walkthrough: walkthrough and chamber info
Walkthrough and Chambers
The ride’s immersive and carefully detailed queue leads guests through dimly lit caverns and eerie passageways containing booby-trapped sections reminiscent of the Indiana Jones movies.
The queue begins outside where guests walk past a 2.5 ton (2,267 kg) Mercedes-Benz troop transport truck. Disneyland's version is the actual vehicle used in the famous desert chase scene in Raiders of the Lost Ark. A small mining car near the truck is a movie prop as well, used in the mine scene in Indiana Jones and the Temple of Doom. Guests also walk by a noisy gas-powered generator, which appears to power the lights inside the temple.
Much of the queue is inside the temple itself. Throughout the bowels of the temple, messages and warnings written as "Mara-glyphics" tell visitors to the excavation site of the rewards and perils that can be found further within.[4] These can be translated into English using a simple code. In the early months of the attraction's existence at Disneyland, guests were given decoder cards; while these cards are no longer distributed, the code is easily solvable. Each symbol bears a strong resemblance to its corresponding letter in the English alphabet. The sole exception is the letter I, which, appropriately, resembles an eye.
There are a few interactive props in the queue. In the “spike room,” several bamboo poles hold the collapsing ceiling in place. When one of these poles is pushed, sounds simulating the ceiling dropping are heard and the spiked ceiling drops several inches. Similarly, there is a covered pit with a rope and a sign warning not to pull on rope as an archaeological dig is in progress. Tugging on the rope triggers one of several pre-recorded mishaps to be heard from the pit.
The ride was built on the Eeyore section of the parking lot. As a tribute, one of the Eeyore signs was hidden in the queue area.
Guests board a dark ride type vehicle, designed to look like a World War II troop transport, running along a single track. Each transport has three rows of seats, with each row accommodating up to four guests, and the left-most seat in the front row having access to a non-operational steering wheel.
Each troop transport is basically a miniature motion simulator known as an enhanced motion vehicle that travels along a track. The transport "shell" sits on top of a chassis that moves along the track at about 12 miles per hour. Hydraulics built into the chassis cause the shell to shudder, bank, and twist, creating a physically intense experience.
This ride system was invented for the Indiana Jones Adventure, and has only been implemented in two other rides — DINOSAUR, located at Disney's Animal Kingdom in Orlando, Florida, and its Tokyo DisneySea counterpart, Indiana Jones Adventure: Temple of the Crystal Skull. However, the Japanese version uses electro-magnetic actuators instead of hydraulics as the oil used in the Disneyland version tends to spill on the tracks. Because of Japan's environmental codes regarding oil spills, the design team elected to use electromagnetic actuators on the ride vehicle. Three of these actuators are used to create a 3-D (pitch, roll, and elevation) motion platform on which the cabin sits.[citation needed]
In addition to dialogue and sound effects, an orchestral soundtrack plays through the speakers built into the troop transports. This medley contains segments of John Williams' original scores for the first two Indiana Jones movies, rescored and re-recorded to sync up with the perils of the ride. The "Raiders's March" and "Ark theme" both feature prominently at various points. However, the Crystal Skull version of the ride does not use as much music as its California counterpart, and much of the ride is unscored.
Chamber of Destiny Temple of the Forbidden Eye (Disneyland): At the loading area, guests board a Jeep-like troop transport. After a quick seatbelt check, the transport moves forward and turns a corner into the Chamber of Destiny. Here guests are presented with three doors which will lead to the Fountain of Eternal Youth, the Chamber of Earthly Riches, and the Observatory of the Future. One of the three doors begins to glow more brightly than the other two, and Mara announces which gift the passengers have chosen to receive. The transport heads through the corresponding door, and into the next chamber.
The Chamber of Destiny actually has only one working door, with only one corridor behind it. The walls and ceiling of the room rotate over the working door and a set of four facades (two on each side of the real door), so that three "doors" are visible at any given time. The doors and the Hall of Promise are lit differently based on which particular chamber has been chosen. To further enhance the illusion, the facades have fake tracks leading to them.
Hall of Promise
Temple of the Forbidden Eye (Disneyland): The troop transport randomly enters one of the doors into the Hall of Promise, and ascends along a sloped tunnel.
If guests have entered the Fountain of Eternal Youth, the tunnel is filled with blue and green light and scrims along the walls, lit from the front, depict people drinking magical water and becoming young and beautiful. Running water can be heard, and the walls appear to be illuminated by light that is reflecting off of the unseen water.
If the riders enter Chamber of Earthly Riches, the tunnel is filled with yellow light. The same scrims are lit from behind; making large amounts of gold and other treasures visible, while rendering the paintings seen in Fountain of Eternal Youth virtually invisible.
If riders enter the Observatory of the Future, the tunnel is dimly lit with purple light, and the ceiling above is filled with 5,000 fiber optic stars. The ride vehicles tilt upward, directing passengers’ eyes away from the unlit scrims, and towards the dazzling star field.
At the end of the tunnel, the eyes of a large idol of Mara begin to flash and smoke as he says, "Foolish Mortals! You looked into my eyes, your path leads to the Gates of Doom!"
Tunnel of Torment
The transport momentarily appears to head toward an exit, before making a sharp turn into a large corridor. Lightning flashes along the walls, illuminating cobra statues.
Gates of Doom
The Gates of Doom pulsate with green mist and an animatronic Indiana Jones struggles to keep the doors closed. Jones scolds the tourists for looking into the eyes of the idol and instructs them to proceed up the steps to the left. The triumphant musical theme from Raiders of the Lost Ark is heard as the transport accelerates up the flight of stairs.
Cavern of Bubbling Death
The transport emerges from the passage and teeters on the edge of a vast pit of lava. A rickety wooden bridge spans the pit, and another jeep can be seen crossing it. On the far side of the cavern, there is a 45-foot-tall stone face of Mara, the right half of which has eroded in such a way that it resembles a skull. Its left eye contains a swirling flame, and shoots green rays at both transports, causing flames to erupt from wherever it hits.
Mummy Chamber
The transport turns left and enters another chamber filled with skeletons, some of which pop out toward the guests.
One of the skeletons sometimes has a set of Mouseke-ears on backwards with the name "Bones" spelled out.
Bug Room
Suddenly, all is dark; the music tinkles with chaotic violin pizzicatos. The transport's headlights flicker back on, illuminating walls swarming with thousands of beetles. Hissing sounds are heard, and riders are blasted with puffs of air.
The Bridge
The transport finally heads out of the darkness and onto the bridge which spans the pit. The transport stalls for a moment as another oncoming jeep can be seen across the pit, but it turns out of the way before reaching the bridge. The transport then accelerates across the bridge which sways and jostles under its weight. The massive stone Mara/skull shoots beams from its eye at the bridge, attempting to destroy it. The transport safely makes it across and makes a right turn.
Snake Temple
Thousands of snakes line the walls and ground and a gigantic animatronic basilisk appears to the right of the vehicle, which strikes at the riders. At this point, the tourists will hear Indiana Jones say either, "Watch out for anything that slithers," or "Snakes! You guys are on your own." At Tokyo the cobra is an Anaconda.
The effect of the leaping snake is made by the snake opening it's jaws and blasting air and hissing.
Mud Slide
The transport heads back toward the bridge as another jeep is in position on the other side of the bridge ready to cross. The transport takes a sharp turn to the right and passes behind the giant carving of Mara's face. Hundreds of human skulls decorate the walls, and the spirit of Mara looms from above. The transport continues downward, driving beside the glowing lava, and passes under the bridge before entering a dark tunnel.
There are 1,995 skulls, representing the year the attraction opened: 1995.[citation needed] There is sometimes a skull with sunglasses on it.
Rat Cave
Temple of the Forbidden Eye (Disneyland): The vehicle shudders and stalls and is heard being restarted before continuing towards a hanging tree root. As the transport nears the root, many rats are seen climbing across it and falling off when another burst of speed sends the car through the tree root, which vaporizes like mist. (Contrary to popular belief, this effect is not achieved through holography, but through a simple video projection on a smoke screen.)
Dart Corridor
The transport arrives in a lit tunnel with paintings of spear-wielding skeletal warriors adorning the walls. Inside of each warrior's mouth is a small hole in the wall. Gusts of air and sounds of darts hitting the transport are felt and heard as the transport passes between the skeletal warriors, as though the tourists have set off booby traps.
Rolling Boulder
The transport then approaches a dark area and stops. Indiana Jones suddenly appears above the vehicle hanging on a rope in a shaft of sunlight. He shouts at the riders to turn their headlights on and back up so he can get in. Seconds later the light illuminates a massive 16-foot boulder rolling toward the jeep. The transport seems to back up a bit, though the room is actually moving forward, as the boulder threatens to crush Jones and the tourists. At the last possible second, the temple floor seems to give way, sending the transport crashing to the chamber below. A crash echoes, as if the boulder had fallen just shy of the transport.
Finale
The transport makes a sharp turn in a dark tunnel and comes out to see Jones standing in front of the crushed boulder. Jones wipes his forehead and says one of a variety of quotes, such as: "Not bad... for tourists," or "Next time, wear a blindfold okay?" or "Tourists, why'd it have to be tourists?" (a reference to his line from Raiders: "Snakes, why'd it have to be snakes?") or, "Next time, you're on your own!" or "Don't tell me that wasn't big fun!" A final triumphant refrain of the music ushers the guests back into the station and Sallah comes back on the speaker saying something that refers to whatever Chamber of Destiny you had and then guests disembark into the station.
The Above Information is from: wikipedia
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